The Mathematics in Toys and Games

A star shaped board with different colored pegs in each corner.

A Chinese checkerboard created by David Levy. (Image courtesy of Stewf on Flickr.)

Instructor(s)

MIT Course Number

ES.268

As Taught In

Spring 2010

Level

Undergraduate

Cite This Course

Course Description

Course Features

Course Description

We will explore the mathematical strategies behind popular games, toys, and puzzles. Topics covered will combine basic fundamentals of game theory, probability, group theory, and elementary programming concepts. Each week will consist of a lecture and discussion followed by game play to implement the concepts learned in class.

Related Content

Jing Li, Erik Demaine, and Melissa Gymrek. ES.268 The Mathematics in Toys and Games. Spring 2010. Massachusetts Institute of Technology: MIT OpenCourseWare, https://ocw.mit.edu. License: Creative Commons BY-NC-SA.


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