In-Class Activities

Selected activities are available below. The remaining sessions either did not have in-class activities or contained content that could not be made available here.

SES # TOPICS
1 Usability
2 Learnability
3 Visibility
4 Efficiency
5 Errors and user control
6 User-centered design
7 Task analysis
8 Generating designs
9 User interface (UI) software architecture
10 Layout
11 Output
12 Input
13 User testing
14 Controlled experiments
15 Experiment analysis
16 Web-scale research methods
17 Prototyping
18 Graphic design
19 Information visualization
20 Color design and typography
21 Accessibility
22 Internationalization
23 Heuristic evaluation
24 Animation
25 Input/output technology
26 Mobile user interfaces