These are lecture notes written and used by the professor for her in-class lectures. These were written for a prior version of the class, and adapted to this course. The session numbers and topic names reflect a previous version of the course, even though the content is the same.
Lecture notes files.
SES # | TOPICS | LECTURE NOTES |
1 | Play | (PDF) |
2 | Play & Games | (PDF) |
3 | Digital Environments & Games | (PDF) |
4 | Cybertexts | (PDF) |
5 | Unwritten Rules | (PDF) |
6 | Cheating | (PDF) |
Catch Up Class | Agency/Narrative | (PDF) |
8 | Immersion | (PDF) |
9 | Types of Players—Motivation | (PDF) |
10 | Types of Players—Causal v. Hardcore | (PDF) |
11 | Identity Building | (PDF) |
12 | Identity Construction | (PDF) |
13 | Fictional Worlds | (PDF) |
14 | Narrative Spaces | (PDF) |
15 | Simulations | (PDF) |
15 | Performance | (PDF) |
16 | Persuasive Games/Values in Systems | (PDF) |
17 | Games Aesthetics | (PDF) |
18 | Formal Aspects of Games | (PDF) |
19 | Games and Violence | (PDF) |
20 | Game Journalism | (PDF) |