Introduction to Computers and Engineering Problem Solving

One big and one small circuit board placed on a blue surface with attached wires

This phidget kit features one of the many tools taught in this course to model a logical system and solve an engineering problem. (Image by V. Judson Harward. Used with permission.)

Instructor(s)

MIT Course Number

1.00 / 1.001 / 1.002

As Taught In

Spring 2012

Level

Undergraduate / Graduate

Cite This Course

Course Description

Course Features

Course Description

This course presents the fundamentals of object-oriented software design and development, computational methods and sensing for engineering, and scientific and managerial applications. It cover topics, including design of classes, inheritance, graphical user interfaces, numerical methods, streams, threads, sensors, and data structures. Students use Java® programming language to complete weekly software assignments.

How is 1.00 different from other intro programming courses offered at MIT?

1.00 is a first course in programming. It assumes no prior experience, and it focuses on the use of computation to solve problems in engineering, science and management. The audience for 1.00 is non-computer science majors. 1.00 does not focus on writing compilers or parsers or computing tools where the computer is the system; it focuses on engineering problems where the computer is part of the system, or is used to model a physical or logical system.

1.00 teaches the Java programming language, and it focuses on the design and development of object-oriented software for technical problems. 1.00 is taught in an active learning style. Lecture segments alternating with laboratory exercises are used in every class to allow students to put concepts into practice immediately; this teaching style generates questions and feedback, and allows the teaching staff and students to interact when concepts are first introduced to ensure that core ideas are understood. Like many MIT classes, 1.00 has weekly assignments, which are programs based on actual engineering, science or management applications. The weekly assignments build on the class material from the previous week, and require students to put the concepts taught in the small in-class labs into a larger program that uses multiple elements of Java together.

Other Versions

Related Content

George Kocur, Christopher Cassa, and Marta Gonzalez. 1.00 Introduction to Computers and Engineering Problem Solving. Spring 2012. Massachusetts Institute of Technology: MIT OpenCourseWare, https://ocw.mit.edu. License: Creative Commons BY-NC-SA.


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