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- position of the mouse determines the height of structure [press Q to start while your mouse is in the black area]
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- each slider controls the number of branching for each level [don't forget too many branches will be problematic]
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- [with reasonable number of levels and branching] press Q/W/E/R/T for different load conditions
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- hold down the left mouse button while pressing Q/W/E/R/T for additional horizontal springs
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- if your structure is failing try to decrease the number of levels or branches you're trying to create
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Source code |
Built with Processing |
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